DYLLAN (-v) McCREARY

Professional Summary

Founding Engineer at several startups, programmer and AI researcher with 7+ years of experience in Reinforcement Learning, Computer Vision, Transformers, High-Performance Computation, Python, C++, and more.

Skills

Reinforcement Learning C++ Python Computational Geometry Game Theory Machine Learning Software Engineering

Experience

Research Engineer
Quilter AI 2.5 Years (May 2022 - August 2024)
  • Trained and deployed our first super-human reinforcement learning agent to optimize component placement for our PCB compiler.
  • Designed a pure reinforcement learning PCB router.
  • Researched sample-efficient reinforcement learning techniques in continuous and discrete action spaces.
  • Computer vision agent architectures with image observations.
  • Studied and built computational geometry and constrained topological learning algorithms.
  • Distributed Monte-Carlo methods for optimization.
  • Designed high performance vectorized engines on the GPU.
  • Deployed machine learning models and reinforcement learning algorithms into production.
  • Participated in raising our $10,000,000 Series A.
Deep Learning Engineer
Vathys AI 2 Years (March 2019 - March 2021)
  • Designed multi-agent reinforcement learning algorithms to place and route transistors for custom deep learning integrated circuits.
  • Researched machine learning model compression algorithms relating to sparsity, signal processing, and knowledge distillation.
  • Distributed training algorithms for large scale research experiments across 128 GPUs concurrently.
  • High performance physics simulations written in Python and C++.
Research Engineer
Gitcoin 1 Year (May 2021 - May 2022)
  • Bot account detection using graph analysis and natural language processing correlated with blockchain data.
  • Economic system analysis for grant-matching mechanism, essentially vote-weighting mechanism research.
Freelance Software Engineer
Independent Contractor 5 Years (January 2017 - March 2023)
  • Conducted research and development for open source projects.
  • Scrape, clean, and train on datasets for customers.
  • Scoping and consulting for founders looking to understand how machine learning may be useful for their product.
  • Random video game mods and server back-ends.
Machine Learning Engineer
Activeloop 9 Months (March 2021 - November 2021)
  • Architected software for storing and managing petabyte scale datasets for streaming data to machine learning models in distributed systems.
  • Trained machine learning models on large datasets.
Research Fellow
SharpestMinds 4 Months (November 2018 - March 2019)
  • Advised by a Bell Labs R&D leader.
  • Analyzed audio datasets using signal processing techniques.
  • Gathered real-world data and designed resource efficient machine learning models.
  • Inspired to found the Computer Science club at my college.

Languages

English: Native Speaker

Japanese: Conversational (Self-Taught since October 2023)

Competitions

Competed in the Minecraft Reinforcement Learning challenge and was sponsored to attend NeurIPS 2022 in New Orleans. Also competed in CommaAI's hackathon in 2021 in San Diego.